Facial Motion with Faceware and Glassbox
by Gabriella Krousaniotakis /May 21th, 2021 Blog#25
I created this short demo showcasing the facial motion I recorded with the Faceware & Glassbox Metahumans motion logic blueprint.
Facial Control Rig Board
I have also been going through the entire Face Control Rig Board built into the Metahumans in Unreal and manually going through all of the possible data points. So far I have spent two days going through just the mouth area, which goes to show how many facial expressions you can create with just the mouth controls.
I will have an updated video showing all of the facial control rig board animations I created manually.