All In Engine Virtual Production Car Configurator & Mocap

Unreal Engine Car Configurator Project and Motion Capture

Gabriella Krousaniotakis / April 9th, 2021 Blog#19

In this weeks blog, I created a sequence inside of the Car Configurator project provided by Epic Games in Unreal Engine. I still need to learn about how to use the control rig for the car inside of this project.

Speed Level Sequence

For this project, I did a screen recording of the entire process from start to finish, showing how I made the sequence. From creating the project, decorating the map with Quixel Megascans, via Bridge, to streaming in motion capture data from Xsens MVN Animate.

The motion capture data I recorded with the Xsens Link suit and the Manus Prime II gloves.

For my current workflow, I am using the Razer Blade 15 Studio Edition laptop with NVIDIACreator graphics.

I used the new MVN Livelink plugin for 4.26 to stream in the motion capture data and recorded my animations inside of Unreal.

I got the character from CGTrader, created by Ega Dyas aka dyasharuku.

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