Unreal Engine Car Configurator Project and Motion Capture
Gabriella Krousaniotakis / April 9th, 2021 Blog#19
In this weeks blog, I created a sequence inside of the Car Configurator project provided by Epic Games in Unreal Engine. I still need to learn about how to use the control rig for the car inside of this project.
Speed Level Sequence
For this project, I did a screen recording of the entire process from start to finish, showing how I made the sequence. From creating the project, decorating the map with Quixel Megascans, via Bridge, to streaming in motion capture data from Xsens MVN Animate.
The motion capture data I recorded with the Xsens Link suit and the Manus Prime II gloves.
For my current workflow, I am using the Razer Blade 15 Studio Edition laptop with NVIDIACreator graphics.
I used the new MVN Livelink plugin for 4.26 to stream in the motion capture data and recorded my animations inside of Unreal.
I got the character from CGTrader, created by Ega Dyas aka dyasharuku.